
Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human colony world of Reach from a Covenant invasion. The game features campaign gameplay playable solo or cooperatively, with armor abilities replacing single-use equipment from previous entries. Multiplayer includes competitive modes, a Firefight survival mode, and Forge World, a large-scale level editor. The game also introduces space combat dogfight sequences to the series.
Official releases
Soundtrack albums
About the Halo: Reach soundtrack
The Halo: Reach soundtrack was composed by Halo, Martin O'Donnell, and Michael Salvatori for the game by Bungie. OSTDB lists one official release: Halo: Reach (Original Soundtrack). Listen to the Halo: Reach OST on Spotify. It is part of the Halo series.
More Halo soundtracks
all ↗screenshots
5 imagesHalo: Reach soundtrack FAQ
- Who composed the Halo: Reach soundtrack?
- The Halo: Reach soundtrack is by Halo, Martin O'Donnell, and Michael Salvatori.
- Where can I listen to the Halo: Reach soundtrack?
- The official Halo: Reach OST is available on Spotify. OSTDB links each official release directly, so you can open it in your streaming app.
- How many Halo: Reach soundtrack albums are there?
- There is one official Halo: Reach soundtrack album listed on OSTDB: Halo: Reach (Original Soundtrack).
- Are there soundtracks for other Halo games?
- Yes. OSTDB collects the official soundtracks of every game in the Halo series on one page.
Links are community reviewed through the OSTDB GitHub repository ↗.




